﻿// --------------------------------------------------------------------------------------------------------------------
// <copyright file="SaveGame.cs" company="">
//   
// </copyright>
// <summary>
//   The save game.
// </summary>
// --------------------------------------------------------------------------------------------------------------------

/* 
 * Author: Mikkel Thordal Andersen
 * Created: 9.12.2011
 */
namespace ITU_vs_Zombies.Game
{
    using System;
    using System.Collections.Generic;

    using ITU_vs_Zombies.Character;
    using ITU_vs_Zombies.Scenery;

    /// <summary>
    /// The save game.
    /// </summary>
    [Serializable]
    public struct SaveGame
    {
        #region Constants and Fields

        /// <summary>
        /// The floors.
        /// </summary>
        public List<Floor> Floors;

        /// <summary>
        /// The player.
        /// </summary>
        public Player Player;

        #endregion
    }
}